Too bad SSI's own EOB 3 doesn't measure up to these classics. They're both very challenging games that are definite must-play for dungeon-adventurers, especially fans of book-based AD&D. The graphics and animations are both top-notch, and excellent sound effects add to the incredible "you are there" atmosphere that is rarely achieved in RPGs of that time.Īlthough EOB 2 feels at times like a poor rehash of its predecessor due to awfully similar graphics and monsters, it does feature more expansive and varied outdoor levels, as well as less frustrating endgame boss (defeating the Beholder in EOB 1 is nearly impossible if your party is not at maximum levels). The plots are typical kill-the-big-foozle fare, but the games are so well implemented that you'll be glued to the screen for hours on end. They feature great graphics for their time, tons of cool weapons and devious real-time puzzles that mysteriously make you come back for more traps and pressure plates to push. Eye of the Beholder II: The Legend of Darkmoon Following your quest in the sewers beneath, you and your party are recovering with Waterdeep’s finest healers, when a letter arrives from Khelben Blackstaff, mystic advisor to the Lords of Waterdeep. The game itself features the catacombs beneath the Temple Darkmoon, the upper levels of the temple, and its three towers silver, azure and crimson.Westwood's Eye of the Beholder 1 and 2 remain today two of the best real-time RPGs ever produced. Much of the game remains within the confines of the temple, where the player is allowed to roam freely between locations once inside. Charm Ray: The targeted creature must succeed on a DC 16 Wisdom saving throw or be charmed by the beholder for 1 hour, or until the beholder harms the creature. Compared to the first game, many more illustrated NPC encounters and cutscenes were added. The beholder shoots three of the following magical eye rays at random (reroll duplicates), choosing one to three targets it can see within 120 ft. It uses the same point-and-click gameplay mechanics and controls as the first game, with only minor changes. Characters can reach higher levels and learn new spells, must face new and tough monsters, and solve multiple puzzles. Eye of the Beholder II: The Legend of Darkmoon is, like its predecessor, a first-person dungeon-crawling role-playing game based on the second edition of AD&D rules. Six classes (Fighter, Ranger, Paladin, Cleric, Mage, and Thief) are available. Combat flows in real time, and characters can move as a single unit to lure enemies or avoid blows.Ī starting party consists of four characters, which can be transferred from the earlier game or created from scratch. The game is set entirely in pseudo-3D maze-like areas no automapping is available. Khelben teleports the party to the forests near Darkmoon so they may find out what kind of evil is working in the towers of the temple.Įye of the Beholder II: The Legend of Darkmoon is, like its predecessor, a first-person dungeon-crawling role-playing game based on the second edition of AD&D rules. People have been disappearing and shallow graves containing human remains have been found. Strange things are happening in the forests near Waterdeep, centered around the Temple Darkmoon. The Archmage Khelben summons the Heroes of Waterdeep, slayers of the Beholder Xanathar, for another mission. Play Eye of the Beholder II: The Legend of Darkmoon online! Eye of the Beholder II: The Legend of Darkmoon game description Eye of the Beholder II: The Legend of Darkmoon is a 1991 computer role-playing game and the sequel to Eye of the Beholder.
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